Search results

From Synfig Studio :: Documentation
Jump to: navigation, search

Page title matches

Page text matches

  • I will also need to connect the origin in the Spherize layer to the origin in the group layer.
    5 KB (774 words) - 11:11, 20 May 2013
  • ====Link offset by {{l|Origin_Parameter|Origin}}==== Everything '''links perfectly as long as neither origin is moved''' before the link !
    4 KB (781 words) - 19:28, 22 November 2015
  • ||{{l|Image:Type_vector_icon.png|16px}} Origin
    3 KB (453 words) - 14:20, 26 February 2017
  • {{Title|Origin}} The Origin Parameter is on the {{l|Group Layer}}, {{l|Rotate Layer}}, {{l|Translate La
    397 bytes (59 words) - 14:55, 15 March 2017
  • ...efining its location, a Real defining its width, another Real defining its origin, a Bool defining whether its tangents are split or not, and two Vectors def
    3 KB (394 words) - 18:14, 25 July 2013
  • ...l|Circle Layer|circle layers}}. Click where you want the {{l|Circle Layer#Origin|center}} of the circle to be, and drag to set the {{l|Circle Layer#Radius|r
    944 bytes (147 words) - 01:58, 8 March 2016
  • origin/0.64.2 origin/0.64.x
    7 KB (1,085 words) - 01:57, 21 March 2016
  • ||{{l|Image:Type_vector_icon.png|16px}} Origin
    4 KB (660 words) - 14:12, 26 February 2017
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}}
    2 KB (319 words) - 15:14, 5 March 2017
  • ...e parameters of the {{l|Group Layer}} itself are animated, such as its {{l|Origin Parameter}}, the {{Literal|Time Offset Parameter}} won't cause them to chan
    2 KB (370 words) - 14:32, 27 January 2014
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origine}}
    7 KB (1,046 words) - 08:15, 5 November 2018
  • ...t line on which all the points are at the same distance from the center or Origin. The distance to the center is called {{Literal|Radius}}. ...use the {{l|Circle Tool}}. Make a first left mouse button click where the Origin should go and hold-drag from the center to define the Radius when you relea
    3 KB (422 words) - 14:17, 26 February 2017
  • ==Origin parameter== I note the entry for the Origin parameter reads: 'The Origin is the center of the scale.' This is not a well formed sentence, and seems
    1 KB (253 words) - 17:02, 31 October 2016
  • ...'zero' (t=Rate*T+Offset=2.0*4.0-8.0=0.0) so the bullet comes again to its origin.
    11 KB (1,835 words) - 11:59, 10 February 2016
  • ...proper rotation of the image layers. So in this case you need to place the origin of rotation at the center of the character's hips. As another important exa ...lacement]] || [[File:CutOut Animation 4 0.63.06.png|400px|thumb|After, hip origin in proper position ]]
    9 KB (1,527 words) - 08:45, 19 November 2016
  • ...er that is the particle itself. The "particle template" only transform its origin properly and the Time Offset of the layer(s) that holds. You can expand the Origin parameter of the "particle template" Inline canvas and see how complex it i
    10 KB (1,661 words) - 08:57, 6 June 2013
  • ...origin of the shooting point.The X start position is calculated based on X Origin+random*X size || Animated. Real ...origin of the shooting point.The Y start position is calculated based on Y Origin+random*Y size||Animated. Real
    6 KB (949 words) - 09:48, 3 May 2015
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}} ||{{l|Image:Type_vector_icon.png|16px}} Origin
    3 KB (368 words) - 14:06, 26 February 2017
  • ...Panel|layer hierarchy}}. It apply an {{Literal|Angle}} from his {{Literal|Origin}} to the resulting calculated points to render the shape, it doesn't modify ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}}
    1 KB (153 words) - 13:55, 26 February 2017
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}}
    2 KB (303 words) - 21:24, 26 April 2020
  • ||{{l|Image:Vector_icon.png|16px}} {{l|Origin Parameter|Origin}}
    1 KB (138 words) - 17:42, 5 March 2017
  • ||{{l|Image:Vector_icon.png|16px}} Mask Origin
    1 KB (166 words) - 17:38, 2 March 2017
  • ||{{l|Image:Vector_icon.png|16px}} Chan0 Mask Origin ||{{l|Image:Vector_icon.png|16px}} Chan1 Mask Origin
    2 KB (249 words) - 17:42, 2 March 2017
  • ||{{l|Image:Vector_icon.png|16px}}Origin
    509 bytes (70 words) - 16:47, 2 March 2017
  • ...since it is closed and contained in the closed disk of radius 2 around the origin.
    3 KB (382 words) - 12:16, 3 March 2017
  • ||{{l|Image:Type_vector_icon.png|16px}} Origin
    3 KB (466 words) - 00:23, 7 February 2020
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter}}
    1 KB (171 words) - 14:58, 15 March 2017
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Pozice}}
    1 KB (188 words) - 14:59, 15 March 2017
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}}
    897 bytes (119 words) - 13:57, 26 February 2017
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}}
    954 bytes (131 words) - 20:27, 13 March 2017
  • ||{{l|Image:Type_vector_icon.png|16px}} {{l|Origin Parameter|Origin}} The {{l|Origin Parameter|Origin}} is the center of the scale.
    1 KB (207 words) - 13:55, 26 February 2017
  • their origin multiple times and have the rotations
    21 KB (3,428 words) - 10:23, 8 September 2009
  • * The Origin parameter in the Blinepoints tells which part of the other shape a vertex m
    6 KB (1,056 words) - 05:16, 30 May 2010
  • * {{l|Doc:Following a Spline#Make the Arrow Move and Rotate|Link the arrow's Origin and Rotation}} to the Spline so that the arrow follows the curve ## select its green origin position {{l|Handle|handle}} by clicking on it in the Canvas window
    5 KB (849 words) - 13:24, 1 April 2020
  • ...ría haber notado que hay un parámetro de origen en la Capa de Rotación (Origin parameter), este es el punto de origen de la rotación. Es muy importante q
    9 KB (1,648 words) - 05:39, 27 December 2011
  • ...er, move the origin handle to the object's center (ctrl-click and drag the origin handle) so that they both move together. These steps are not necessary if ...group layer and it will continue to correspondingly rotate as you move the origin along the spline's path.
    10 KB (1,602 words) - 03:35, 4 January 2020
  • ...). To solve that you should split the X and Y coordinates of the {{literal|Origin}} and apply a {{l|Ease In/Out}} interpolation to those Y coordinate and lea ...ne you have created and the group layer of the grouped ball and select the Origin handle of the group layer. Then right click over the spline (avoiding any h
    12 KB (1,831 words) - 23:54, 15 December 2013
  • File:Bline-track.png
    Time track showing the origin coordinates graph for a bounce ball that uses the follow a path method.
    (1,137 × 350 (38 KB)) - 23:48, 13 May 2008
  • File:Bline-track2.png
    Time Track and Graph panel showing the Origin parameter used for a ball bounce for a bilne path method
    (1,236 × 350 (43 KB)) - 00:48, 14 May 2008
  • === Allow select the origin of rotation when using the Rotate Tool ===
    28 KB (4,555 words) - 09:15, 22 February 2010
  • * {{l|Origin Parameter|Origen (Origin)}} :Ver también {{l|Origin_Parameter|Parametro Origen (Origin Parameter)}}
    8 KB (1,223 words) - 10:54, 21 August 2017
  • | Displacement of the checkboard origin. | Origin
    19 KB (2,867 words) - 14:06, 28 February 2017
  • * Rename all 'pos' and 'offset' parameters to 'origin'.
    10 KB (1,647 words) - 10:23, 8 September 2009
  • ## the {{l|Origin Parameter}} of a {{l|Group Layer}} ## if the {{Literal|Origin}} is selected, it will link both Origin and Angle parameters
    2 KB (389 words) - 12:28, 30 March 2020
  • * A bone has an origin point about which the rotation is performed. </math> Translation to origin (0,0)
    15 KB (2,760 words) - 10:04, 19 February 2010
  • ...igin handle initially. Its {{l|Handle|handle}} can be seen by turning the Origin handles off temporarily (by hitting {{Shortcut|alt|1}}) or by editing its v
    793 bytes (127 words) - 17:00, 1 June 2015
  • The Rotate layer has just 2 parameters: {{Literal|Origin}} and {{Literal|Amount}}. The important one here is {{Literal|Amount}}, it
    4 KB (713 words) - 11:54, 11 February 2016
  • [DONE] Use mouse to shift origin of transformation + Origin problem
    3 KB (430 words) - 09:09, 13 May 2014
  • origin/0.64.2 origin/0.64.x
    3 KB (479 words) - 02:31, 18 February 2016
  • ...y the curve. To solve that you should split the X and Y coordinates of the Origin and apply a Ease In/Out interpolation to those Y coordinate and leave the X ...have created and the paste canvas of the encapsulated ball and select the Origin duck of the paste canvas. Then make right click over the bline (avoiding an
    11 KB (1,807 words) - 00:24, 2 March 2015

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)