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  • ...{{literal|Time Loop layer}} is used to repeat an animation over and over. It loops a section of the layers below and within the same canvas over and ove ...op ValueNode}} conversion, which can be used to loop the value of a single parameter, rather than an entire layer or group of layers.
    9 KB (1,408 words) - 17:00, 7 April 2020
  • : Turns the layer on or off in the composition. This parameter is not keyable. ; '''Z Depth'''
    2 KB (358 words) - 14:26, 7 April 2015
  • The {{Literal|Group Layer}} is a special layer that can hold other layers. It is generated via the {{l|Group}} command accessed via the context menu in t As well as grouping a set of layers, it can also apply transformations to the contained layers like translation, sc
    7 KB (1,095 words) - 20:10, 8 April 2020
  • 30 bytes (3 words) - 20:44, 4 February 2013
  • ! Parameter ! Parameter
    22 KB (3,214 words) - 06:05, 6 January 2016
  • ...), and you'll have to play with the {{l|Blend Method}} if you want to bind it to a specific shape. ...witch from one method to the other, check/uncheck the {{Literal|Fast}} {{L|Parameter}} from the {{l|Parameters Panel}}.
    5 KB (873 words) - 01:08, 15 September 2016
  • ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Type_real_icon.png|16px}} {{l|Amount Parameter|Amount}}
    8 KB (1,241 words) - 04:01, 7 January 2020
  • ...Region Layer is much like the {{l|Outline Layer}}, except that the shapes it describes are filled in, rather than just being an outline. ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}}
    3 KB (453 words) - 14:20, 26 February 2017
  • ...ug report #868] - Z-Depth not affected by time offset : a layer z depth parameter animation is not affected by a time offset manipulation of the group is inc This parameter can be used to change the 'depth' (order) of a layer in the layer stack, or of a Bone in a {{l|Skeleton Laye
    2 KB (385 words) - 16:46, 3 December 2020
  • ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Real_icon.png|16px}} {{l|Amount Parameter|Amount}}
    3 KB (468 words) - 20:47, 26 April 2020
  • ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Type_real_icon.png|16px}} {{l|Amount Parameter|Amount}}
    4 KB (660 words) - 14:12, 26 February 2017
  • ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Real_icon.png|16px}} {{l|Amount Parameter|Amount}}
    3 KB (422 words) - 14:17, 26 February 2017
  • ...ciprocal}}) and the modification he did with the {{l|Duplicate_Layer}} now it is possible to create particles simulation in Synfig. All you need is download the following file and use it as the original of you new animation or as an Imported canvas in an existin
    10 KB (1,661 words) - 08:57, 6 June 2013
  • The {{Literal|Duplicate Layer}} makes multiple copies of the layers under it in real time. The Duplicate Layer works like a loop over the content below it and provides a changing variable to that content. This variable (the {{l|Ex
    3 KB (507 words) - 14:04, 26 February 2017
  • ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Type_real_icon.png|16px}} {{l|Amount Parameter|Amount}}
    2 KB (303 words) - 21:24, 26 April 2020
  • The Luma Key layer does the following: For every pixel of image it assigns the alpha value, based on its Luminosity. For example, black pixels ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}}
    895 bytes (126 words) - 15:00, 13 March 2017
  • Bevel layer is used to create a highlight and shadow over a shape. It pretends to give some volume to the shape by adding a dark area on the oppo ||{{l|Image:Real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}}
    4 KB (607 words) - 00:16, 3 March 2017
  • ||{{l|Image:Type_real_icon.png|16px}} {{l|Z Depth Parameter|Z Depth}} ||{{l|Image:Type_real_icon.png|16px}} {{l|Amount Parameter|Amount}}
    3 KB (466 words) - 00:23, 7 February 2020
  • ...in many ways the heart of the Synfig interface. This is where all the {{l|Parameter|parameters}} of the {{l|Layer|layers}} you create are edited, and in some l The layout of the Parameters Panel is quite simple - it is a table.
    2 KB (300 words) - 19:36, 3 February 2014
  • Cada capa tiene establecidos una serie de {{l|parameter|parĂ¡metros}} los cuales determinan como se comporta. Cuando haces click en ! Parameter
    19 KB (2,867 words) - 14:06, 28 February 2017

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